Battleground and Honor Changes on the Horizon

Battleground and Honor Changes on the Horizon

Quote from: Zarhym (Source)
We have several changes planned for Battlegrounds in the next minor content patch and would like to share them with you now. This patch will be available for public testing and we encourage you to participate, queue up and provide some feedback on these changes.

  • Firstly, say goodbye to Battleground Marks of Honor. We feel this currency system is a bit outdated and are getting rid of it. Any items which require these marks as currency will have their costs adjusted appropriately to remove this requirement. The quest NPCs will still be available to award players Honor for turning in leftover marks, but this is only to help players clear this expired currency.
  • Next, the Battleground holiday weekend will now be denoted as “Call to Arms” in the Battleground tab and Calendar. If you prefer a specific Battleground over all others, look for those words next to its name to determine whether or not you’ll receive bonus Honor. The bonus awards for Call to Arms Battlegrounds have been adjusted.
    • Winning a Call to Arms Battleground for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency.
    • Additional Call to Arms Battleground victories after the first win for a player that day will award them with 15 Honorable Kills worth of additional Honor currency.
    • Losing a Call to Arms Battleground will award players with 5 Honorable Kills worth of additional Honor currency.
  • To bring the rate at which players obtain PvP rewards with Honor more in-line with the rate at which players obtain PvE rewards via the Dungeon Finder, we’ll also be increasing the amount of Honor awarded for an Honorable Kill by 100%. In light of this, the amount of experience provided from an Honorable Kill, and the amount of Honor awarded for completing the Wintergrasp weekly quests, have been reduced by 50%.

    It’s important to note one thing about these 50% decreases. All Honor awarded for completing objectives in Battlegrounds and Wintergrasp is actually based on an Honorable Kill conversion rate. So if you destroy a tower in Alterac Valley for example, the Honor you’re awarded is actually based on a flat number of Honorable Kills. Since Honorable Kills will now award 100% more Honor, completing such objectives will also award more Honor. This is why experience gains based on completing Battleground objectives and Honor awarded from the Wintergrasp quests are being decreased by 50%.

  • Now that we hopefully have your attention, we’re pleased to announce the implementation of the Random Battleground system! This system will work virtually the same as the Random Dungeon option in the Dungeon Finder. Players can queue with a group of up to five players for a Random Battleground in the Battleground tab. As with the Random Dungeon option, the Battleground chosen will not be revealed until players zone into the Battleground for which they are selected. The bonus rewards for this system are identical to the updated Call to Arms bonuses.
    • Winning a Battleground using the Random Battleground option for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency.
    • Winning additional Battlegrounds using the Random Battleground option after the first random win will award players with 15 Honorable Kills worth of additional Honor currency.
    • Losing a Battleground using the Random Battleground option will award players with 5 Honorable Kills worth of additional Honor currency.
    • When using the Random Battleground option, players will not receive additional rewards if the Battleground chosen is under the effects of the Call to Arms bonuses. In other words, the bonuses do not stack. In addition, if a player has been rewarded 30 Honorable Kills worth of bonus Honor currency from either the Random Battleground system, or the Call to Arms Battleground, he or she will be rewarded 15 Honorable Kills worth of bonus Honor currency that day for each additional victory. This applies whether the Random Battleground system is used, or the Call to Arms Battleground is chosen specifically, as a player cannot be rewarded the full amount of bonus Honor more than once per day.

All of these features and changes will be available in the next minor patch which should be hitting the public test realms in the near future. Please help us out by testing this system and providing your feedback so we can make some fine-tuning adjustments before the patch's release.

Frost Lotus Droprate, Incoming PTR Patch

Frost Lotus Droprate Increased
The droprate of Frost Lotus has been increased by 50% to try to lower their prices.

Quote from: Bornakk (Source)
Listed below are recent fixes we have applied to the game. Keep in mind that some of these changes may not be active until after the realm has been restarted.

To review previous in-game fixes, please visit: http://forums.worldofwarcraft.com/thread.html?topicId=21723843880&sid=1

02/17

  • The drop rate of Frost Lotus, from herbs in Northrend, has been increased by 50%.

PTR Patch Incoming!
The european CMs started cleaning up the PTR forums today and it usually means one thing: a new PTR patch is on its way! Stay tuned!

В игре началось празднование Лунного фестиваля


В MMORPG World Of Warcraft от компании Blizzard Entertainment началось проведение Лунного фестиваля, во время которого игроки должны проникнуть в крепость друидов, чтобы сразиться с полубезумным чудовищем-полубогом Оменом, об этом сообщает официальный сайт проекта. «Лунный фестиваль — большой праздник. Народы Азерота отмечают великую победу союза добрых рас (ночных эльфов, тауренов и земельников, предков дворфов) в битве над ужасным злом. Также в это время все вспоминают героизм и мудрость славных воителей прошлого», – говорится в сообщении.

Главный противником выступит божественный волк Омен: «Когда на Азерот напал Пылающий Легион, Омен встал на его защиту. Он храбро сражался, но в битвах его так изранили демоны, что он погрузился в глубокий сон… и скверна полностью завладела его душой. Через несколько столетий он проснулся совершенно безумным».

После победы над Оменом игроки смогут вволю повеселиться на Лунном фестивале, почтить предков и запустить фейерверки.

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Проданные питомцы помогли детям США


В ноябре и декабре минувшего года компания Blizzard Entertainment провела акцию: половина стоимости проданных за этот период внутриигровых питомцев Пандарен-монах и Коро’тышка должна была уйти на благотворительные цели. Сегодня стало известно, что за 2 месяца было продано около 220 000 питомцев, чья суммарная стоимость составила 2.2 миллиона долларов США. Половина от этой суммы, как и было обещано, отправлена организации Make-A-Wish, помогающей детям США в борьбе со смертельными заболеваниями, и исполняющей желания детей еще в 35 странах мира.

«Наша компания уже давно сотрудничает с фондом Make-A-Wish, и для нас большая честь принимать посильное участие в их благородной работе на благо детей, – прокомментировал событие генеральный директор и соучредитель Blizzard Entertainment Майк Морхейм (Mike Morhaime). – Этим пожертвованием мы обязаны щедрости и великодушию наших игроков, их любви к игре World of Warcraft и готовности поддержать доброе дело».

Торжественное вручение чека на 1.1 миллиона долларов состоялось в ходе специального мероприятия 16-го февраля в городе Ирвайне, штат Калифорния (США), на которое Blizzard пригласило 15 детей, участников программы Make-A-Wish. Фонд Make-A-Wish ставит своей целью исполнение желаний детей с критическим состоянием здоровья, стремится укреплять их силы и дарить им надежду и радость. Организация было основана в 1980 г., когда несколько добровольцев помогли одному мальчику осуществить свою мечту – стать офицером полиции.

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