Earned the achievement Abuse the Ooze for 10 points.
Day: April 15, 2010
Has now completed [Sjonnir the Ironshaper kills (Heroic Halls of Stone)] 5 times.
5 Sjonnir the Ironshaper kills (Heroic Halls of Stone).
Obtained [Dragon Hide Bag].
Obtained [Dragon Hide Bag].
Earned the achievement [Twilight Assist (10 player)].
Earned the achievement Twilight Assist (10 player) for 10 points.
Earned the achievement [The Twilight Zone (10 player)].
Earned the achievement The Twilight Zone (10 player) for 10 points.
Earned the achievement [Twilight Duo (10 player)].
Earned the achievement Twilight Duo (10 player) for 10 points.
Has now completed [Sartharion kills (Chamber of the Aspects 10 player)] 7 times.
7 Sartharion kills (Chamber of the Aspects 10 player).
Vashj’ir: Surviving the Depths
Vashj'ir: Surviving the Depths
The Sunken City
Vashj'ir is a level 78-82 zone in World of Warcraft: Cataclysm where players will be called to explore the depths of the Great Sea and stop the naga from seizing immeasurable power from the realm of Neptulon the Tidehunter. This expansive underwater zone will feature an unprecedented fight for survival against the naga overwhelming the area, several new quest hubs — including Alliance and Horde naval ships and submarines — all-new underwater travel and combat mechanics, several pocketed undersea caves free from water's grip, two new five-player dungeons (Throne of the Tides and Abyssal Maw), and the first-ever opportunity to explore the remains of the once-majestic city of Vashj'ir!
Bottled Distress Message Found Adrift at Sea
Need your help. Time is short. I'm held captive in what I hope to be a nightmare.
Enjoying the ocean air just days ago. We were determined to control key trade routes through victory at sea over the Horde. Their fleet came into our scopes. Our world became the deafening sound of battle, the smell of gunpowder, and the feeling of fear. Looking back now, though, that wasn't real fear.
We weren't alone in those waters. Our naval warfare attracted attention and rendered us prey. With our vessel already torn apart and taking on water, we saw a tremendous creature rise from the depths and shatter the hull, sucking us down to the sea floor. It all happened so fast. I was quick to tread the waters, hoping to regroup with any survivors I could find through a dense garden of kelp, constantly gasping for a chance breath. That's when the onslaught began. From all directions swarms of brutal naga swept through and captured a great many of us. Beaten near to death, I awoke in agony, bound in chains.
And here I still sit. I can only describe our prison as very big and somehow very much alive. We're in the hands of the naga now. Surviving crewmates in better condition than me are driven into slave labor.
One escaped. Thomas. He didn't make it far before I saw him dragged back. Before being forced into labor, he spoke in a panic about some large shell protecting this living prison, expansive night elf ruins in the distance, strange naga rituals underway, and sea vrykul battling our captors. He made little sense. Could be mad. Or I could be mad to hope vrykul are fighting to free us.
Prison patrols out again. Send word to Stormwind. Sunken city far from extinct. Naga plotting something horrific. Please help.
Obtained [Orange Hakkari Bijou].
Obtained [Orange Hakkari Bijou].
Obtained [Silver Hakkari Bijou].
Obtained [Silver Hakkari Bijou].